On air · chart position #11,331
EvilIsland-PVE - Test Server
Online 185.189.255.93:35300 checked 12m ago
Players
EvilIsland-PVE - Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 10:48 UTC16h ago | – | – | running | 1 |
| Tue 27 Oct, 06:26 UTC2d ago | 1 | – | 2.2 days | 0 |
| Sun 18 Oct, 05:13 UTC11d ago | 1 | held half | 9.1 days | 0 |
| Tue 13 Oct, 09:11 UTC16d ago | 0 | – | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is EvilIsland-PVE - Test Server online, and how reliable is it?
You will find EvilIsland-PVE - Test Server online at this moment. Going by the reported uptime, it restarted roughly 11 hours ago. 18 of 168 hours is what it managed over the past 7 full days, 11% of the time. The first record Rust Charts holds of it is 6 October 2026.
Where is EvilIsland-PVE - Test Server located?
There's no region listed for EvilIsland-PVE - Test Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 185.189.255.93:35300.
Which version of Rust does EvilIsland-PVE - Test Server run?
The build behind EvilIsland-PVE - Test Server is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does EvilIsland-PVE - Test Server run smoothly?
Never under 194, and 198 server fps on average, is how the last 48 hours went. At its fullest it held 61,366 entities: buildings, deployables and the rest of the world. At most it took 2,167 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is EvilIsland-PVE - Test Server?
On EvilIsland-PVE - Test Server, 0 players are in and 10 slots are the ceiling. Seven-day figures: 0 players on average and 2 at the peak. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 0 players.
How does EvilIsland-PVE - Test Server rank against other Rust servers?
In the seven-day player hours table, EvilIsland-PVE - Test Server is #11,331, inside the top 51% of all ranked servers.
Wipe days
What does wipe day look like on EvilIsland-PVE - Test Server?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 100% of recent wipes.
What is the wipe schedule on EvilIsland-PVE - Test Server?
The prediction falls back on the tag, because EvilIsland-PVE - Test Server's record is too thin to confirm a schedule. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 16 hours. The tags state a wipe schedule of every two weeks.
Settings and map
What are the rules and settings on EvilIsland-PVE - Test Server?
The name EvilIsland-PVE - Test Server carries no gather rate. 10 players is the maximum for a group. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does EvilIsland-PVE - Test Server run?
A procedural map of size 3,500 with seed 1768323314, generated by the game, is what EvilIsland-PVE - Test Server runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include EvilIsland-PVE - Test Server?
These Rust Charts lists include EvilIsland-PVE - Test Server: Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What do the server tags on EvilIsland-PVE - Test Server mean?
The game's server browser sees these tags from EvilIsland-PVE - Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts10 (Group limit): The team cap is 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join EvilIsland-PVE - Test Server?
Enter client.connect 185.189.255.93:35300 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://evilislandrust.ru/cookies.html?backurl=http://evilislandrust.ru/?try=3 is where its website sits.