Off air · chart position #16,773
testing
Offline 185.189.255.249:35400 checked 29d ago
Players
testing
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 11:31 UTC, in 4d 18h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:31 UTC30d ago | 1 | – | running | 1 |
| Sun 27 Sep, 07:47 UTC32d ago | 2 | held half | 2.2 days | 2 |
| Sat 26 Sep, 09:48 UTC33d ago | 2 | – | 0.9 days | 0 |
| Fri 25 Sep, 14:19 UTC34d ago | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is testing online, and how reliable is it?
testing is down at the moment, having last been seen 29 days ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 20 September 2026.
Where is testing located?
From testing, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 185.189.255.249:35400 is its address.
Which version of Rust does testing run?
Rust network protocol 2633 and build 165217 on Windows is the version testing runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is testing?
testing is offline at the moment; the last sighting was 29 days ago.
How does testing rank against other Rust servers?
The top 70% of ranked servers includes testing, at #16,773 on player hours for the last week.
Wipes and resets
What does wipe day look like on testing?
The busiest point of its recent wipes averaged 2 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on testing?
The record holds too few of testing's wipes to confirm the schedule, so the tag drives the prediction. Tuesday 3 November at 11:31 UTC is when the next wipe is due. The world it runs now dates from 30 days 5 hours. A weekly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on testing?
You will not find a gather rate in the name testing. 5 players is the maximum for a group. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does testing run?
The map on testing is procedural, size 2,500, seed 53296983, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include testing?
The Rust Charts lists that carry testing are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on testing mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots are available; ts5 (Group limit): Teams are capped at 5; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^w (Weekly): A wipe comes each week; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags testing publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join testing?
The console is behind F1 in Rust: enter client.connect 185.189.255.249:35400 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.