Rust Charts98,236 playing · live

Off air · chart position #16,773

testing

Offline 185.189.255.249:35400 checked 29d ago

weekly wipes moddedoxide
Launch Rust and join
0/ 50
players now
0% full
0
7-day average
peak –
#16,773
rank
top 70%
30d ago
last wipe
weekly schedule
4d 18h
next wipe
Tue 3 Nov, 11:31 UTC

Players

testing

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 11:31 UTC, in 4d 18h. Its weekly schedule tag · low confidence

0.9 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

4d 18h
Tue 3 Nov, 11:31 UTC
7d 2h
Thu 5 Nov, 19:00 UTC
FW
11d 18h
Tue 10 Nov, 11:31 UTC
18d 18h
Tue 17 Nov, 11:31 UTC
25d 18h
Tue 24 Nov, 11:31 UTC
32d 18h
Tue 1 Dec, 11:31 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
39d 18h
Tue 8 Dec, 11:31 UTC

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:31 UTC30d ago 1 – running 1
Sun 27 Sep, 07:47 UTC32d ago 2 held half 2.2 days 2
Sat 26 Sep, 09:48 UTC33d ago 2 – 0.9 days 0
Fri 25 Sep, 14:19 UTC34d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10
EU · groups of 5 · weekly · 76 on average
216 / 250
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 9 on average
5 / 200
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200
Rusty Moose |EU Mini|
EU · groups of 5 · weekly · 75 on average
288 / 300
Rusty Moose |US Mini|
NA · groups of 5 · weekly · 56 on average
10 / 150
[LATAM] LUNARUST Vanilla | 27/10 Wipe
SA · groups of 5 · weekly · 17 on average
8 / 200
From the figures on this page

Quick answers

About the server

Is testing online, and how reliable is it?

testing is down at the moment, having last been seen 29 days ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 20 September 2026.

Where is testing located?

From testing, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 185.189.255.249:35400 is its address.

Which version of Rust does testing run?

Rust network protocol 2633 and build 165217 on Windows is the version testing runs. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is testing?

testing is offline at the moment; the last sighting was 29 days ago.

How does testing rank against other Rust servers?

The top 70% of ranked servers includes testing, at #16,773 on player hours for the last week.

Wipes and resets

What does wipe day look like on testing?

The busiest point of its recent wipes averaged 2 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on testing?

The record holds too few of testing's wipes to confirm the schedule, so the tag drives the prediction. Tuesday 3 November at 11:31 UTC is when the next wipe is due. The world it runs now dates from 30 days 5 hours. A weekly wipe schedule is published in its tags.

How it is set up

What are the rules and settings on testing?

You will not find a gather rate in the name testing. 5 players is the maximum for a group. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does testing run?

The map on testing is procedural, size 2,500, seed 53296983, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tag guide

Which Rust Charts lists and filters include testing?

The Rust Charts lists that carry testing are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on testing mean?

gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots are available; ts5 (Group limit): Teams are capped at 5; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^w (Weekly): A wipe comes each week; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags testing publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join testing?

The console is behind F1 in Rust: enter client.connect 185.189.255.249:35400 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,^w,gmvanilla,cs165217,ts5,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots are available.
ts5
Group limit Teams are capped at 5.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly A wipe comes each week.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.