Rust Charts43,576 playing · live

On air · chart position #1,906

HARDZONE PVE|Quest|Skills|RaidBases|15.10

Online 185.189.255.248:35300 checked 7m ago

biweekly wipes vanillamoddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 200
0/ 200
players now
0% full
3
7-day average
peak 12
#1,906
rank
top 9%
14d ago
last wipe
biweekly schedule
6d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

HARDZONE PVE|Quest|Skills|RaidBases|15.10

0on now · 48h peak 9
AveragePeak
02.557.51004:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

13.9 days
usual gap
between real wipes
24
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 12

Coming wipes

6d 15h
Thu 5 Nov, 19:00 UTC
FW
13d 11h
Thu 12 Nov, 14:49 UTC
27d 11h
Thu 26 Nov, 14:49 UTC
34d 15h
Thu 3 Dec, 19:00 UTC
FW
41d 11h
Thu 10 Dec, 14:49 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:49 UTC14d ago 24 – running 5
Thu 1 Oct, 18:09 UTC FW28d ago 24 halved by day 12 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 245 on average
255 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
68 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 102 on average
89 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
37 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
6 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 44 on average
46 / 250
From the figures on this page

Quick answers

Server details

Is HARDZONE PVE|Quest|Skills|RaidBases|15.10 online, and how reliable is it?

You will find HARDZONE PVE|Quest|Skills|RaidBases|15.10 online at this moment. The uptime it reports puts its last restart about 22 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is HARDZONE PVE|Quest|Skills|RaidBases|15.10 located?

No region is published by HARDZONE PVE|Quest|Skills|RaidBases|15.10. Rust Charts shows the location a server claims, not where the machine actually is. 185.189.255.248:35300 is its address.

Which version of Rust does HARDZONE PVE|Quest|Skills|RaidBases|15.10 run?

Rust network protocol 2635 and build 168909 on Windows is the version HARDZONE PVE|Quest|Skills|RaidBases|15.10 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does HARDZONE PVE|Quest|Skills|RaidBases|15.10 run smoothly?

Never under 44, and 124 server fps on average, is how the last 48 hours went. At its fullest it held 143,490 entities: buildings, deployables and the rest of the world. At most it took 5,677 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is HARDZONE PVE|Quest|Skills|RaidBases|15.10?

On HARDZONE PVE|Quest|Skills|RaidBases|15.10, 0 players are in and 200 slots are the ceiling. Averaging 3 players across seven days, it reached 12 at most. Over the past 48 hours, 15:00 UTC drew the most, at 8 players on average.

How does HARDZONE PVE|Quest|Skills|RaidBases|15.10 rank against other Rust servers?

In the seven-day player hours table, HARDZONE PVE|Quest|Skills|RaidBases|15.10 is #1,906, inside the top 9% of all ranked servers.

Wipe schedule

What does wipe day look like on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

At their busiest, its recent wipes averaged 24 players. The crowd on the latest wipe hit its peak 3 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 12 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The tag sets the prediction for HARDZONE PVE|Quest|Skills|RaidBases|15.10, as too few of its wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 14 days 12 hours. A wipe every two weeks is published in its tags.

Rules and world

What are the rules and settings on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

No gather rate appears in the name HARDZONE PVE|Quest|Skills|RaidBases|15.10. 10 players is the maximum for a group. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. The anti-cheat VAC from Valve is on.

Which map does HARDZONE PVE|Quest|Skills|RaidBases|15.10 run?

A procedural map of size 4,250, generated by the game, is what HARDZONE PVE|Quest|Skills|RaidBases|15.10 runs.

Lists and filters

Which Rust Charts lists and filters include HARDZONE PVE|Quest|Skills|RaidBases|15.10?

These Rust Charts lists include HARDZONE PVE|Quest|Skills|RaidBases|15.10: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on HARDZONE PVE|Quest|Skills|RaidBases|15.10 mean?

The game's server browser sees these tags from HARDZONE PVE|Quest|Skills|RaidBases|15.10: gmvanilla (Game mode): The mode here is vanilla survival; mp200 (Max players): 200 slots are available; ts10 (Group limit): The team cap is 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; jp0 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Enter client.connect 185.189.255.248:35300 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://hardzonepve.gamestores.app/.

What each one means

Server tags

Published as mp200,ptrak,jp0,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp200
Max players 200 slots are available.
ts10
Group limit The team cap is 10.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Gameplay

^p
PvE No player fighting here: the world is what threatens you.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Other

jp0
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.