Rust Charts78,653 playing · live

On air · chart position #3,356

RedLine#2 -VANILLA-

Online EU 185.189.255.167:35500 checked 15m ago

biweekly wipes carbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 300
0/ 300
players now
0% full
1
7-day average
peak 6
#3,356
rank
top 15% · #1258 in EU
13d ago
last wipe
biweekly schedule
15h
next wipe
Fri 30 Oct, 14:01 UTC

Players

RedLine#2 -VANILLA-

0on now · 48h peak 4
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 14:01 UTC, in 15h. Its biweekly schedule tag · low confidence

13.8 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 7

Coming wipes

15h
Fri 30 Oct, 14:01 UTC
6d 20h
Thu 5 Nov, 19:00 UTC
FW
14d 15h
Fri 13 Nov, 14:01 UTC
28d 15h
Fri 27 Nov, 14:01 UTC
34d 20h
Thu 3 Dec, 19:00 UTC
FW
42d 15h
Fri 11 Dec, 14:01 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 20 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:01 UTC13d ago 9 – running 0
Thu 1 Oct, 18:39 UTC FW28d ago 4 halved by day 12 14.8 days 0
Thu 17 Sep, 23:23 UTC41d ago 5 halved by day 2 13.8 days 0
Tue 15 Sep, 23:30 UTC43d ago 5 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 245 on average
585 / 625
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 133 on average
452 / 750
Rusty Moose |EU Biweekly|
EU · groups of 12+ · biweekly · 53 on average
537 / 575
Rustoria.co - EU Medium
EU · groups of 12+ · biweekly · 37 on average
349 / 375
Rustopia.gg - EU Medium
EU · groups of 12+ · biweekly · 33 on average
344 / 400
Rustafied.com - EU Medium - Small
EU · groups of 16+ · biweekly · 20 on average
224 / 300
From the figures on this page

Quick answers

Server details

Is RedLine#2 -VANILLA- online, and how reliable is it?

RedLine#2 -VANILLA- is up as you read this. About 16 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 15 September 2026.

Where is RedLine#2 -VANILLA- located?

The EU tag is how RedLine#2 -VANILLA- lists its location: Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 185.189.255.167:35500.

Which version of Rust does RedLine#2 -VANILLA- run?

Rust network protocol 2635 and build 168909 on Windows is the version RedLine#2 -VANILLA- runs. Steam updates your game for you; all you need is the same protocol to join.

Does RedLine#2 -VANILLA- run smoothly?

It averaged 170 server fps over the last 48 hours, with a floor of 140. At its fullest it held 141,391 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,895 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is RedLine#2 -VANILLA-?

RedLine#2 -VANILLA- has 0 of its 300 slots filled right now. Averaging 1 players across seven days, it reached 6 at most. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 4 players.

How does RedLine#2 -VANILLA- rank against other Rust servers?

The last seven days of player hours put RedLine#2 -VANILLA- at #3,356, top 15% of ranked servers, and #1,258 in Europe.

Wipe schedule

What does wipe day look like on RedLine#2 -VANILLA-?

At their busiest, its recent wipes averaged 6 players. 20 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 33% of its recent wipes. By day 7 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on RedLine#2 -VANILLA-?

The record holds too few of RedLine#2 -VANILLA-'s wipes to confirm the schedule, so the tag drives the prediction. The wipe after this one is due Friday 30 October at 14:01 UTC. 13 days 8 hours is how long ago its current world was made. The tags state a wipe schedule of every two weeks.

Settings and map

What are the rules and settings on RedLine#2 -VANILLA-?

You will not find a gather rate in the name RedLine#2 -VANILLA-. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.

Which map does RedLine#2 -VANILLA- run?

The map on RedLine#2 -VANILLA- is procedural, size 5,000, seed 2141467120, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include RedLine#2 -VANILLA-?

These Rust Charts lists include RedLine#2 -VANILLA-: EU Rust servers and Rust community servers, unmodded. On the server list, these filters put it in view: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on RedLine#2 -VANILLA- mean?

The game's server browser sees these tags from RedLine#2 -VANILLA-: gmrust (Game mode): Survival, in the standard Rust form; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^y (Carbon): Plugins run on Carbon here; EU (Europe): In the server browser it sits under Europe. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join RedLine#2 -VANILLA-?

Enter client.connect 185.189.255.167:35500 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://redlineserver.gamestores.app is where its website sits.

What each one means

Server tags

Published as mp300,ptrak,$r?,v2635,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp300
Max players 300 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^y
Carbon Plugins run on Carbon here.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.