Players
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 13% in EU, and #69 of the duo servers (top 16%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 08:06 UTC, in 17h. Every 47 hours · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:59 UTC1d ago | – | – | running | 6 |
| Mon 26 Oct, 10:09 UTC3d ago | 33 | – | 2 days | 9 |
| Sat 24 Oct, 09:03 UTC5d ago | 40 | halved by day 1 | 2 days | 13 |
| Thu 22 Oct, 09:56 UTC7d ago | 47 | halved by day 1 | 2 days | 9 |
| Tue 20 Oct, 08:57 UTC9d ago | 32 | held half | 2 days | 5 |
| Sun 18 Oct, 08:57 UTC11d ago | 38 | held half | 2 days | 8 |
| Fri 16 Oct, 08:58 UTC13d ago | 38 | held half | 2 days | 11 |
| Wed 14 Oct, 08:59 UTC15d ago | 35 | halved by day 1 | 2 days | 5 |
| Mon 12 Oct, 08:58 UTC17d ago | 21 | held half | 2 days | 7 |
| Sat 10 Oct, 08:57 UTC19d ago | 34+1 queue | held half | 2 days | 10 |
| Thu 8 Oct, 08:57 UTC21d ago | 35+2 queue | held half | 2 days | 8 |
| Tue 6 Oct, 08:56 UTC23d ago | 28 | halved by day 1 | 2 days | 5 |
| Sun 4 Oct, 08:57 UTC25d ago | 39+3 queue | held half | 2 days | 13 |
| Fri 2 Oct, 08:56 UTC27d ago | 16 | held half | 2 days | 5 |
| Wed 30 Sep, 08:56 UTC29d ago | 29 | held half | 2 days | 3 |
| Mon 28 Sep, 08:58 UTC31d ago | 33+1 queue | halved by day 1 | 2 days | 10 |
| Sat 26 Sep, 08:58 UTC33d ago | 42+1 queue | halved by day 1 | 2 days | 26 |
| Thu 24 Sep, 08:58 UTC35d ago | 37+2 queue | halved by day 1 | 2 days | 9 |
| Tue 22 Sep, 08:58 UTC37d ago | 35+2 queue | halved by day 1 | 2 days | 6 |
| Sun 20 Sep, 08:56 UTC39d ago | 45+2 queue | halved by day 1 | 2 days | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea online, and how reliable is it?
Right now CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is running. The uptime it reports puts its last restart about 12 hours ago. Of the past 7 full days it was running for 166 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea located?
The EU tag is how CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea lists its location: Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 185.189.255.110:35300 is its address.
Which version of Rust does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run?
The build behind CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run smoothly?
Never under 339, and 476 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 10,132 entities. Its memory climbed as high as 1,633 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Right now 9 players are on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, out of 50 slots. Averaging 12 players across seven days, it reached 47 at most. The busiest stretch of the last 48 hours came at 14:00 UTC, averaging 34 players.
How does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea rank against other Rust servers?
The last seven days of player hours put CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea at #838, top 4% of ranked servers, and #374 in Europe. In the duo group, this one holds rank #69.
Wipe schedule
What does wipe day look like on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
At their busiest, its recent wipes averaged 40 players. The crowd on the latest wipe hit its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
The recent gap between wipes on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is about 2 days. The wipe after this one is due Friday 30 October at 08:06 UTC. The world it runs now dates from 30 hours. Its tags carry a wipe schedule of once a week.
Settings and map
What are the rules and settings on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
A gather rate of 2x is what CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea advertises in its name. A group can have up to 2 players, according to duo. battlefield is the game mode, kits and high rates in fast PvP. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Vanilla is its own label: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.
Which map does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run?
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs a procedural map of size 1,000 with seed 495277566, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: CHOYKA MAPS.
Tags explained
Which Rust Charts lists and filters include CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
The Rust Charts lists that carry CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea are: 2x Rust server charts, Duo Rust servers, EU Rust servers, Modded Rust servers and Rust battlefield servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Average players: 10+ on average.
What do the server tags on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea mean?
The game's server browser sees these tags from CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^i (Battlefield): Fast PvP, helped by kits and raised rates; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; EU (Europe): The server browser files this one under Europe. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Enter client.connect 185.189.255.110:35300 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://choyka.gamestores.app/#/app/store/ is where its website sits.
