Off air · chart position #15,986
RustA
Offline 185.179.202.196:28017 checked 22d ago
Players
RustA
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustA online, and how reliable is it?
Right now RustA is not running; the last sighting was 22 days 20 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 6 October 2026.
Where is RustA located?
No region is published by RustA. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 185.179.202.196:28017 is its address.
Which version of Rust does RustA run?
Rust network protocol 2634 and build 166652 on Linux is what RustA runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is RustA?
RustA shows as offline now, with its last appearance 22 days 20 hours ago.
How does RustA rank against other Rust servers?
The top 71% of ranked servers includes RustA, at #15,986 on player hours for the last week.
Wipe days
What is the wipe schedule on RustA?
RustA's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 22 days 20 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on RustA?
You will not find a gather rate in the name RustA. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. VAC is on: that is Valve's anti-cheat.
Which map does RustA run?
The map on RustA is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include RustA?
These Rust Charts lists include RustA: Rust community servers, unmodded and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on RustA mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game — that's the set of tags RustA publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join RustA?
Enter client.connect 185.179.202.196:28017 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.