On air · chart position #9,439
A Rust Server
Online 185.16.39.239:28015 checked 9m ago
Players
A Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 06:13 UTC17d ago | 0 | – | running | 0 |
| Sun 13 Sep, 21:36 UTC46d ago | 0 | – | 28.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is A Rust Server online, and how reliable is it?
Right now A Rust Server is running. Going by the reported uptime, it restarted roughly 4 days 21 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is A Rust Server located?
From A Rust Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 185.16.39.239:28015 is its address.
Which version of Rust does A Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the version A Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does A Rust Server run smoothly?
Never under 122, and 140 server fps on average, is how the last 48 hours went. At its fullest it held 94,633 entities: buildings, deployables and the rest of the world. At most it took 3,174 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is A Rust Server?
A Rust Server has 0 of its 40 slots filled right now. Over the last week it averaged 0 players; the high point was 1.
How does A Rust Server rank against other Rust servers?
In the seven-day player hours table, A Rust Server is #9,439, inside the top 42% of all ranked servers.
Wipes and resets
What does wipe day look like on A Rust Server?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on A Rust Server?
Too few wipes on record for A Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 17 days 15 hours.
Settings and map
What are the rules and settings on A Rust Server?
The name A Rust Server carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is not active.
Which map does A Rust Server run?
A procedural map of size 4,000 with seed 1, generated by the game, is what A Rust Server runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include A Rust Server?
The Rust Charts lists that carry A Rust Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Rust Server mean?
The game's server browser sees these tags from A Rust Server: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join A Rust Server?
Enter client.connect 185.16.39.239:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.