Rust Charts103,453 playing · live

On air · chart position #15,289

GodlikeHost Server

Online 185.156.53.136:26122 checked 11m ago

Launch Rust and join
48 hours · an hour a bar · full height is 200
0/ 200
players now
0% full
0
7-day average
peak –
#15,289
rank
top 69%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

GodlikeHost Server

0on now
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:56 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
316 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
433 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
959 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
48 / 100
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
0 / 8
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
984 / 1000
From the figures on this page

Quick answers

Host and version

Is GodlikeHost Server online, and how reliable is it?

Right now GodlikeHost Server is running. The uptime it reports puts its last restart about 18 days 9 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 20 September 2026.

Where is GodlikeHost Server located?

There's no region listed for GodlikeHost Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 185.156.53.136:26122.

Which version of Rust does GodlikeHost Server run?

Rust network protocol 2634 and build 167398 on Linux is what GodlikeHost Server runs. Joining needs the same protocol on your game; Steam handles the update.

Does GodlikeHost Server run smoothly?

The 48-hour average was 60 server fps; the lowest point was 60. Buildings, deployables and all the rest of the world came to as many as 17,158 entities. Memory use peaked at 5,551 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is GodlikeHost Server?

GodlikeHost Server has 0 of its 200 slots filled right now. 0 players was the seven-day average.

How does GodlikeHost Server rank against other Rust servers?

The top 69% of ranked servers includes GodlikeHost Server, at #15,289 on player hours for the last week.

Wipes and resets

What does wipe day look like on GodlikeHost Server?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on GodlikeHost Server?

GodlikeHost Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 18 days 11 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on GodlikeHost Server?

No gather rate appears in the name GodlikeHost Server. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.

Which map does GodlikeHost Server run?

The map on GodlikeHost Server is procedural, size 2,000, seed 31964, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include GodlikeHost Server?

These Rust Charts lists include GodlikeHost Server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on GodlikeHost Server mean?

The game's server browser sees these tags from GodlikeHost Server: gmrust (Game mode): Survival, in the standard Rust form; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join GodlikeHost Server?

Enter client.connect 185.156.53.136:26122 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp200
Max players The server holds 200 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.