Off air · chart position #16,850
Local Test
Offline 185.135.150.35:28015 checked 29d ago
Players
Local Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Local Test online, and how reliable is it?
Local Test is down at the moment, having last been seen 29 days 15 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 28 September 2026.
Where is Local Test located?
There's no region listed for Local Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 185.135.150.35:28015.
Which version of Rust does Local Test run?
The build behind Local Test is Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Local Test?
Last seen 29 days 15 hours ago, Local Test is currently offline.
How does Local Test rank against other Rust servers?
In the seven-day player hours table, Local Test is #16,850, inside the top 71% of all ranked servers.
Wipe days
What is the wipe schedule on Local Test?
Local Test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 30 days 21 hours.
Settings and map
What are the rules and settings on Local Test?
You will not find a gather rate in the name Local Test. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is off.
Which map does Local Test run?
Generated by the game, the map on Local Test is procedural.
Tag guide
Which Rust Charts lists and filters include Local Test?
The Rust Charts lists that carry Local Test are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test mean?
These are the tags Local Test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Local Test?
Press F1 in Rust to open the console and type client.connect 185.135.150.35:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.