Rust Charts103,803 playing · live

On air · chart position #2,276

![PVE] WARNING! There Are Zombies

Online 185.125.205.113:28080 checked 8m ago

moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
3/ 50
players now
6% full
2
7-day average
peak 9
#2,276
rank
top 10%
13d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

![PVE] WARNING! There Are Zombies

3on now · 48h peak 5
AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.1 days
usual gap
between real wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Thu 15 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 45 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:40 UTC13d ago 9 – running 0
Mon 5 Oct, 19:15 UTC23d ago 1 halved by day 7 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
178 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 244 on average
318 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 108 on average
70 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
36 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 55 on average
46 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
88 / 100
From the figures on this page

Quick answers

Host and version

Is ![PVE] WARNING! There Are Zombies online, and how reliable is it?

You will find ![PVE] WARNING! There Are Zombies online at this moment. About 4 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is ![PVE] WARNING! There Are Zombies located?

No region is published by ![PVE] WARNING! There Are Zombies. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 185.125.205.113:28080.

Which version of Rust does ![PVE] WARNING! There Are Zombies run?

The build behind ![PVE] WARNING! There Are Zombies is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Does ![PVE] WARNING! There Are Zombies run smoothly?

Never under 58, and 84 server fps on average, is how the last 48 hours went. At its fullest it held 68,816 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,819 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is ![PVE] WARNING! There Are Zombies?

![PVE] WARNING! There Are Zombies has 3 of its 50 slots filled right now. Seven-day figures: 2 players on average and 9 at the peak. 17:00 UTC was the peak of the last 48 hours, with 4 players on average.

How does ![PVE] WARNING! There Are Zombies rank against other Rust servers?

Player hours over the past week put ![PVE] WARNING! There Are Zombies at #2,276, among the top 10% of ranked servers.

Wipe schedule

What does wipe day look like on ![PVE] WARNING! There Are Zombies?

The busiest point of its recent wipes averaged 5 players. 45 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 7 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on ![PVE] WARNING! There Are Zombies?

Too few wipes on record for ![PVE] WARNING! There Are Zombies to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 13 days 20 hours.

Settings and map

What are the rules and settings on ![PVE] WARNING! There Are Zombies?

You will not find a gather rate in the name ![PVE] WARNING! There Are Zombies. Up to 8 players per group, as the game sets by default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does ![PVE] WARNING! There Are Zombies run?

A procedural map of size 4,000 with seed 661884933, generated by the game, is what ![PVE] WARNING! There Are Zombies runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include ![PVE] WARNING! There Are Zombies?

The Rust Charts lists that carry ![PVE] WARNING! There Are Zombies are: Modded Rust servers, Rust PvE servers and Rust zombie server charts. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on ![PVE] WARNING! There Are Zombies mean?

These are the tags ![PVE] WARNING! There Are Zombies makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join ![PVE] WARNING! There Are Zombies?

The console is behind F1 in Rust: enter client.connect 185.125.205.113:28080 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/MQ47svfqkV.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players 50 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.