Off air · chart position #15,863
local test
Offline 184.152.19.162:28015 checked 18d ago
Players
local test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is local test online, and how reliable is it?
You will not get on local test just now: it is offline, last seen 18 days 12 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 9 October 2026.
Where is local test located?
From local test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 184.152.19.162:28015 is its address.
Which version of Rust does local test run?
Rust network protocol 2634 and build 167398 on Windows is the version local test runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is local test?
local test shows as offline now, with its last appearance 18 days 12 hours ago.
How does local test rank against other Rust servers?
In the seven-day player hours table, local test is #15,863, inside the top 72% of all ranked servers.
Wipes and resets
What is the wipe schedule on local test?
The record of local test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 19 days 15 hours.
How it is set up
What are the rules and settings on local test?
No gather rate appears in the name local test. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is not active.
Which map does local test run?
Generated by the game, the map on local test is procedural.
Tags explained
Which Rust Charts lists and filters include local test?
These Rust Charts lists include local test: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on local test mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set — that's the set of tags local test publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join local test?
Press F1 in Rust to open the console and type client.connect 184.152.19.162:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.