Off air · chart position #15,114
Darkstorm PVE | no decay
Offline 184.14.99.153:28015 checked 13d ago
Players
Darkstorm PVE | no decay
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:53 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Darkstorm PVE | no decay online, and how reliable is it?
Right now Darkstorm PVE | no decay is not running; the last sighting was 13 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 17 September 2026.
Where is Darkstorm PVE | no decay located?
No region is published by Darkstorm PVE | no decay. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 184.14.99.153:28015.
Which version of Rust does Darkstorm PVE | no decay run?
Rust network protocol 2634 and build 166652 on Linux is the version Darkstorm PVE | no decay runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Darkstorm PVE | no decay?
Last seen 13 days 10 hours ago, Darkstorm PVE | no decay is currently offline.
How does Darkstorm PVE | no decay rank against other Rust servers?
In the seven-day player hours table, Darkstorm PVE | no decay is #15,114, inside the top 70% of all ranked servers.
Wipe days
What does wipe day look like on Darkstorm PVE | no decay?
Its recent wipes peaked at an average of 2 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Darkstorm PVE | no decay?
The record of Darkstorm PVE | no decay's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 26 days 15 hours.
How it is set up
What are the rules and settings on Darkstorm PVE | no decay?
You will not find a gather rate in the name Darkstorm PVE | no decay. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does Darkstorm PVE | no decay run?
Darkstorm PVE | no decay runs a procedural map of size 4,750 with seed 731245, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include Darkstorm PVE | no decay?
These Rust Charts lists include Darkstorm PVE | no decay: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
What do the server tags on Darkstorm PVE | no decay mean?
The game's server browser sees these tags from Darkstorm PVE | no decay: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Darkstorm PVE | no decay?
The console is behind F1 in Rust: enter client.connect 184.14.99.153:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.