Rust Charts67,519 playing · live

Off air · chart position #14,448

Local Test

Offline 183.94.166.217:28015 checked 42d ago

Launch Rust and join
1/ 1
players now
100% full
0
7-day average
peak –
#14,448
rank
no region published
42d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Local Test

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 541 on average
654 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
439 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 310 on average
42 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 310 on average
47 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 270 on average
174 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
112 / 125
From the figures on this page

Quick answers

About the server

Is Local Test online, and how reliable is it?

Right now Local Test is not running; the last sighting was 42 days 19 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 15 September 2026.

Where is Local Test located?

From Local Test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 183.94.166.217:28015.

Which version of Rust does Local Test run?

Rust network protocol 2633 and build 163794 on Windows is what Local Test runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Local Test?

Last seen 42 days 19 hours ago, Local Test is currently offline.

How does Local Test rank against other Rust servers?

Player hours over the past week put Local Test at #14,448, among the top – of ranked servers.

Wipes and resets

What is the wipe schedule on Local Test?

Local Test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 42 days 19 hours.

How it is set up

What are the rules and settings on Local Test?

The name Local Test carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.

Which map does Local Test run?

Generated by the game, the map on Local Test is procedural.

Lists and filters

Which Rust Charts lists and filters include Local Test?

The Rust Charts lists that carry Local Test are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Test mean?

The game's server browser sees these tags from Local Test: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Local Test?

Enter client.connect 183.94.166.217:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Build 163794 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.