Rust Charts60,014 playing · live

On air · chart position #1,530

【版纳PVE】突袭 | 事件 | 技能 | 工业 |

Online EA 180.188.24.152:30015 checked 22m ago

monthly wipes vanillamoddedoxidepve
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
4
7-day average
peak 9
#1,530
rank
top 7% · #156 in EA
24d ago
last wipe
monthly schedule
6d 18h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

【版纳PVE】突袭 | 事件 | 技能 | 工业 |

0on now · 48h peak 9
AveragePeak
02.557.51001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 7% of all ranked servers, top 29% in EA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

7
wipe-day peak
players, last three wipes

Coming wipes

6d 18h
Thu 5 Nov, 19:00 UTC
FW
34d 18h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 3 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:18 UTC24d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
EA · groups of 8+ · monthly · 34 on average
29 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
15 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
12 / 100
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
9 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
3 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
11 / 100
From the figures on this page

Quick answers

Host and version

Is 【版纳PVE】突袭 | 事件 | 技能 | 工业 | online, and how reliable is it?

You will find 【版纳PVE】突袭 | 事件 | 技能 | 工业 | online at this moment. Going by the reported uptime, it restarted roughly 21 hours ago. 143 of 168 hours is what it managed over the past 7 full days, 85% of the time. Rust Charts has tracked it since 4 October 2026.

Where is 【版纳PVE】突袭 | 事件 | 技能 | 工业 | located?

The EA tag is how 【版纳PVE】突袭 | 事件 | 技能 | 工业 | lists its location: Asia. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 180.188.24.152:30015.

Which version of Rust does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | run?

The build behind 【版纳PVE】突袭 | 事件 | 技能 | 工业 | is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | run smoothly?

The 48-hour average was 109 server fps; the lowest point was 10. At its fullest it held 147,957 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,207 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

【版纳PVE】突袭 | 事件 | 技能 | 工业 | has 0 of its 100 slots filled right now. Seven-day figures: 4 players on average and 9 at the peak. 13:00 UTC was the peak of the last 48 hours, with 8 players on average.

How does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | rank against other Rust servers?

On player hours for the past week, 【版纳PVE】突袭 | 事件 | 技能 | 工业 | is #1,530: top 7% overall and #156 in Asia.

Wipes and resets

What does wipe day look like on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

At their busiest, its recent wipes averaged 7 players. 3 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

The force wipe is the only wipe on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 24 days 14 hours. The tags state a monthly wipe schedule.

Rules and world

What are the rules and settings on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

No gather rate appears in the name 【版纳PVE】突袭 | 事件 | 技能 | 工业 |. 8 players is the group limit, the default for the game. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Vanilla is its own label: this is plain Facepunch Rust, with no rate or kit changes. VAC is off: that is Valve's anti-cheat.

Which map does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | run?

The map on 【版纳PVE】突袭 | 事件 | 技能 | 工业 | is procedural, size 4,096, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Tag guide

Which Rust Charts lists and filters include 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

These Rust Charts lists include 【版纳PVE】突袭 | 事件 | 技能 | 工业 |: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on 【版纳PVE】突袭 | 事件 | 技能 | 工业 | mean?

These are the tags 【版纳PVE】突袭 | 事件 | 技能 | 工业 | makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): It has 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; EA (East Asia): East Asia is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

The console is behind F1 in Rust: enter client.connect 180.188.24.152:30015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^p,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players It has 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Gameplay

^p
PvE No player fighting here: the world is what threatens you.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

EA
East Asia East Asia is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.