Players
Old Souls PVE AU (Raidable Bases)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, top 55% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:12 UTC FW27d ago | 2 | – | running | 0 |
| Thu 1 Oct, 10:54 UTC28d ago | 3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Old Souls PVE AU (Raidable Bases) online, and how reliable is it?
Right now Old Souls PVE AU (Raidable Bases) is running. The uptime it reports puts its last restart about 14 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Old Souls PVE AU (Raidable Bases) located?
Old Souls PVE AU (Raidable Bases) gives its location as Oceania, using the OC tag. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 180.150.91.79:28070.
Which version of Rust does Old Souls PVE AU (Raidable Bases) run?
Rust network protocol 2635 and build 168909 on Windows is what Old Souls PVE AU (Raidable Bases) runs. Joining needs the same protocol on your game; Steam handles the update.
Does Old Souls PVE AU (Raidable Bases) run smoothly?
It averaged 78 server fps over the last 48 hours, with a floor of 47. At its fullest it held 258,189 entities: buildings, deployables and the rest of the world. At most it took 5,388 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Old Souls PVE AU (Raidable Bases)?
Old Souls PVE AU (Raidable Bases) has 0 of its 50 slots filled right now. Averaging 0 players across seven days, it reached 2 at most. Over the past 48 hours, 16:00 UTC drew the most, at 1 players on average.
How does Old Souls PVE AU (Raidable Bases) rank against other Rust servers?
The last seven days of player hours put Old Souls PVE AU (Raidable Bases) at #5,068, top 23% of ranked servers, and #118 in Oceania.
Wipes and resets
What does wipe day look like on Old Souls PVE AU (Raidable Bases)?
Its recent wipes peaked at an average of 2 players. 5 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Old Souls PVE AU (Raidable Bases)?
A single monthly wipe, the force wipe, is all Old Souls PVE AU (Raidable Bases) runs. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 27 days 15 hours. Its tags carry a wipe schedule of once a month.
How it is set up
What are the rules and settings on Old Souls PVE AU (Raidable Bases)?
You will not find a gather rate in the name Old Souls PVE AU (Raidable Bases). Up to 8 players per group, as the game sets by default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Old Souls PVE AU (Raidable Bases) run?
Old Souls PVE AU (Raidable Bases) runs a procedural map of size 6,000 with seed 6543523, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Old Souls PVE AU (Raidable Bases)?
The Rust Charts lists that carry Old Souls PVE AU (Raidable Bases) are: Rust servers in Oceania, Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Old Souls PVE AU (Raidable Bases) mean?
gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play; OC (Oceania): The server browser files this one under Oceania — that's the set of tags Old Souls PVE AU (Raidable Bases) publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Old Souls PVE AU (Raidable Bases)?
Press F1 in Rust to open the console and type client.connect 180.150.91.79:28070. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/SQEEQUARS4.
