Off air · chart position #15,318
[AU] OzRust.com Development
Offline OC 180.150.25.250:28014 checked 6d ago
Players
[AU] OzRust.com Development
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 22:50 UTC, in 10h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 22:50 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [AU] OzRust.com Development online, and how reliable is it?
Right now [AU] OzRust.com Development is not running; the last sighting was 6 days 5 hours ago. Of the past 7 full days it was running for 31 of 168 hours, or 18% of the time. Rust Charts has tracked it since 4 October 2026.
Where is [AU] OzRust.com Development located?
The OC tag is how [AU] OzRust.com Development lists its location: Oceania. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 180.150.25.250:28014.
Which version of Rust does [AU] OzRust.com Development run?
Rust network protocol 2634 and build 167781 on Linux is what [AU] OzRust.com Development runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is [AU] OzRust.com Development?
[AU] OzRust.com Development is offline at the moment; the last sighting was 6 days 5 hours ago. Averaged over seven days, it drew 0 players.
How does [AU] OzRust.com Development rank against other Rust servers?
On player hours for the past week, [AU] OzRust.com Development is #15,318: top 69% overall and #178 in Oceania.
Wipe days
What does wipe day look like on [AU] OzRust.com Development?
Its recent wipes peaked at an average of 0 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [AU] OzRust.com Development?
The prediction falls back on the tag, because [AU] OzRust.com Development's record is too thin to confirm a schedule. The wipe after this one is due Thursday 29 October at 22:50 UTC. The world it runs now dates from 13 days 13 hours. Its tags carry a wipe schedule of one wipe every two weeks.
How it is set up
What are the rules and settings on [AU] OzRust.com Development?
The name [AU] OzRust.com Development carries no gather rate. The default group size of 8 players applies here. You play pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does [AU] OzRust.com Development run?
Generated by the game, the map on [AU] OzRust.com Development is procedural.
Lists and filters
Which Rust Charts lists and filters include [AU] OzRust.com Development?
These Rust Charts lists include [AU] OzRust.com Development: Rust servers in Oceania, Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [AU] OzRust.com Development mean?
gmrust (Game mode): Survival, in the standard Rust form; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game; OC (Oceania): The server browser files this one under Oceania — that's the set of tags [AU] OzRust.com Development publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [AU] OzRust.com Development?
Enter client.connect 180.150.25.250:28014 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.