Rust Charts65,727 playing · live

Off air · chart position #15,318

[AU] OzRust.com Development

Offline OC 180.150.25.250:28014 checked 6d ago

biweekly wipes moddedoxidepve
Launch Rust and join
0/ 150
players now
0% full
0
7-day average
peak –
#15,318
rank
top 69% · #178 in OC
13d ago
last wipe
biweekly schedule
10h
next wipe
Thu 29 Oct, 22:50 UTC

Players

[AU] OzRust.com Development

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:50 UTC, in 10h. Its biweekly schedule tag · low confidence

0
wipe-day peak
players, last three wipes

Coming wipes

10h
Thu 29 Oct, 22:50 UTC
7d 6h
Thu 5 Nov, 19:00 UTC
FW
14d 10h
Thu 12 Nov, 22:50 UTC
28d 10h
Thu 26 Nov, 22:50 UTC
35d 6h
Thu 3 Dec, 19:00 UTC
FW
42d 10h
Thu 10 Dec, 22:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:50 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons
OC · no group limit · biweekly · 36 on average
43 / 2000
[AU] OzRust.com PvE | Jetpacks | Kits | Events
OC · groups of 8+ · biweekly · 2 on average
1 / 150
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
19 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 10 on average
8 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 7 on average
9 / 100
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
OC · groups of 8+ · weekly · 4 on average
0 / 30
From the figures on this page

Quick answers

Server details

Is [AU] OzRust.com Development online, and how reliable is it?

Right now [AU] OzRust.com Development is not running; the last sighting was 6 days 5 hours ago. Of the past 7 full days it was running for 31 of 168 hours, or 18% of the time. Rust Charts has tracked it since 4 October 2026.

Where is [AU] OzRust.com Development located?

The OC tag is how [AU] OzRust.com Development lists its location: Oceania. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 180.150.25.250:28014.

Which version of Rust does [AU] OzRust.com Development run?

Rust network protocol 2634 and build 167781 on Linux is what [AU] OzRust.com Development runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is [AU] OzRust.com Development?

[AU] OzRust.com Development is offline at the moment; the last sighting was 6 days 5 hours ago. Averaged over seven days, it drew 0 players.

How does [AU] OzRust.com Development rank against other Rust servers?

On player hours for the past week, [AU] OzRust.com Development is #15,318: top 69% overall and #178 in Oceania.

Wipe days

What does wipe day look like on [AU] OzRust.com Development?

Its recent wipes peaked at an average of 0 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [AU] OzRust.com Development?

The prediction falls back on the tag, because [AU] OzRust.com Development's record is too thin to confirm a schedule. The wipe after this one is due Thursday 29 October at 22:50 UTC. The world it runs now dates from 13 days 13 hours. Its tags carry a wipe schedule of one wipe every two weeks.

How it is set up

What are the rules and settings on [AU] OzRust.com Development?

The name [AU] OzRust.com Development carries no gather rate. The default group size of 8 players applies here. You play pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does [AU] OzRust.com Development run?

Generated by the game, the map on [AU] OzRust.com Development is procedural.

Lists and filters

Which Rust Charts lists and filters include [AU] OzRust.com Development?

These Rust Charts lists include [AU] OzRust.com Development: Rust servers in Oceania, Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [AU] OzRust.com Development mean?

gmrust (Game mode): Survival, in the standard Rust form; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game; OC (Oceania): The server browser files this one under Oceania — that's the set of tags [AU] OzRust.com Development publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join [AU] OzRust.com Development?

Enter client.connect 180.150.25.250:28014 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp150
Max players The server holds 150 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167781
Build Build 167781 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

OC
Oceania The server browser files this one under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.