Off air · chart position #15,268
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1
Offline 180.149.231.116:28015 checked 1d ago
Players
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 online, and how reliable is it?
Right now PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is not running; the last sighting was 41 hours ago. 28 of 48 hours is what it managed over the past 2 full days, 58% of the time. Rust Charts has tracked it since 26 October 2026.
Where is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 located?
From PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 180.149.231.116:28015.
Which version of Rust does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 run?
Rust network protocol 2635 and build 168909 on Windows is what PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?
Last seen 41 hours ago, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is currently offline. Its average over the past week comes to 0 players.
How does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 rank against other Rust servers?
In the seven-day player hours table, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is #15,268, inside the top 68% of all ranked servers.
Wipe schedule
What is the wipe schedule on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?
Too few wipes on record for PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 28 days.
How it is set up
What are the rules and settings on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 goes by its name: gather rate 2x. 100 players is the maximum for a group. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Lists and filters
Which Rust Charts lists and filters include PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?
The Rust Charts lists that carry PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 are: 2x Rust server charts and Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 mean?
These are the tags PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp20 (Max players): The server holds 20 slots; ts100 (Group limit): No team can exceed 100; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?
The console is behind F1 in Rust: enter client.connect 180.149.231.116:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.