Off air · chart position #15,489
Kyle's SeaSkull Server
Offline 179.64.39.240:28015 checked 42d ago
Players
Kyle's SeaSkull Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Kyle's SeaSkull Server online, and how reliable is it?
Kyle's SeaSkull Server is down at the moment, having last been seen 42 days 19 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 16 September 2026.
Where is Kyle's SeaSkull Server located?
There's no region listed for Kyle's SeaSkull Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 179.64.39.240:28015 is its address.
Which version of Rust does Kyle's SeaSkull Server run?
Rust network protocol 2633 and build 163794 on Windows is the version Kyle's SeaSkull Server runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Kyle's SeaSkull Server?
Kyle's SeaSkull Server shows as offline now, with its last appearance 42 days 19 hours ago.
How does Kyle's SeaSkull Server rank against other Rust servers?
In the seven-day player hours table, Kyle's SeaSkull Server is #15,489, inside the top – of all ranked servers.
Wipe days
What is the wipe schedule on Kyle's SeaSkull Server?
The record of Kyle's SeaSkull Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 43 days 11 hours.
Settings and map
What are the rules and settings on Kyle's SeaSkull Server?
You will not find a gather rate in the name Kyle's SeaSkull Server. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Tags explained
Which Rust Charts lists and filters include Kyle's SeaSkull Server?
These Rust Charts lists include Kyle's SeaSkull Server: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Kyle's SeaSkull Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code — that's the set of tags Kyle's SeaSkull Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Kyle's SeaSkull Server?
The console is behind F1 in Rust: enter client.connect 179.64.39.240:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.