Rust Charts102,455 playing · live

Off air · chart position #13,072

rusticopolopolis

Offline 179.60.87.211:28015 checked 11d ago

Launch Rust and join
1/ 2
players now
50% full
0
7-day average
peak –
#13,072
rank
top 60%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

rusticopolopolis

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct18 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:19 UTC26d ago 1 – running 1
Mon 28 Sep, 15:21 UTC31d ago 1 – 4.2 days 0
Fri 25 Sep, 19:25 UTC33d ago 1 – 2.8 days 1
Tue 22 Sep, 20:34 UTC36d ago 1 held half 3 days 0
Mon 21 Sep, 19:05 UTC38d ago 1 – 1.1 days 1
Wed 16 Sep, 20:25 UTC42d ago 1 held half 4.9 days 1
Tue 15 Sep, 01:17 UTC44d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 510 on average
315 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
430 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
958 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
45 / 100
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
480 / 8
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
988 / 1000
From the figures on this page

Quick answers

About the server

Is rusticopolopolis online, and how reliable is it?

You will not get on rusticopolopolis just now: it is offline, last seen 11 days 19 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is rusticopolopolis located?

No region is published by rusticopolopolis. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 179.60.87.211:28015 is its address.

Which version of Rust does rusticopolopolis run?

Rust network protocol 2634 and build 166586 on Windows is what rusticopolopolis runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is rusticopolopolis?

Last seen 11 days 19 hours ago, rusticopolopolis is currently offline.

How does rusticopolopolis rank against other Rust servers?

In the seven-day player hours table, rusticopolopolis is #13,072, inside the top 60% of all ranked servers.

Wipes and resets

What does wipe day look like on rusticopolopolis?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on rusticopolopolis?

The wipes on rusticopolopolis come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 26 days 21 hours.

How it is set up

What are the rules and settings on rusticopolopolis?

You will not find a gather rate in the name rusticopolopolis. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does rusticopolopolis run?

Generated by the game, the map on rusticopolopolis is procedural.

Tags explained

Which Rust Charts lists and filters include rusticopolopolis?

The Rust Charts lists that carry rusticopolopolis are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on rusticopolopolis mean?

gmrust (Game mode): Standard survival rules apply; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): This server reports build 166586; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags rusticopolopolis publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join rusticopolopolis?

Enter client.connect 179.60.87.211:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp2
Max players The server holds 2 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build This server reports build 166586.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.