Off air · chart position #13,072
rusticopolopolis
Offline 179.60.87.211:28015 checked 11d ago
Players
rusticopolopolis
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:19 UTC26d ago | 1 | – | running | 1 |
| Mon 28 Sep, 15:21 UTC31d ago | 1 | – | 4.2 days | 0 |
| Fri 25 Sep, 19:25 UTC33d ago | 1 | – | 2.8 days | 1 |
| Tue 22 Sep, 20:34 UTC36d ago | 1 | held half | 3 days | 0 |
| Mon 21 Sep, 19:05 UTC38d ago | 1 | – | 1.1 days | 1 |
| Wed 16 Sep, 20:25 UTC42d ago | 1 | held half | 4.9 days | 1 |
| Tue 15 Sep, 01:17 UTC44d ago | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is rusticopolopolis online, and how reliable is it?
You will not get on rusticopolopolis just now: it is offline, last seen 11 days 19 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is rusticopolopolis located?
No region is published by rusticopolopolis. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 179.60.87.211:28015 is its address.
Which version of Rust does rusticopolopolis run?
Rust network protocol 2634 and build 166586 on Windows is what rusticopolopolis runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is rusticopolopolis?
Last seen 11 days 19 hours ago, rusticopolopolis is currently offline.
How does rusticopolopolis rank against other Rust servers?
In the seven-day player hours table, rusticopolopolis is #13,072, inside the top 60% of all ranked servers.
Wipes and resets
What does wipe day look like on rusticopolopolis?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on rusticopolopolis?
The wipes on rusticopolopolis come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 26 days 21 hours.
How it is set up
What are the rules and settings on rusticopolopolis?
You will not find a gather rate in the name rusticopolopolis. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does rusticopolopolis run?
Generated by the game, the map on rusticopolopolis is procedural.
Tags explained
Which Rust Charts lists and filters include rusticopolopolis?
The Rust Charts lists that carry rusticopolopolis are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on rusticopolopolis mean?
gmrust (Game mode): Standard survival rules apply; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): This server reports build 166586; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags rusticopolopolis publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join rusticopolopolis?
Enter client.connect 179.60.87.211:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.