Off air · chart position #16,757
Name of Server as Shown on the Client Server List
Offline 179.42.75.103:28015 checked 30d ago
Players
Name of Server as Shown on the Client Server List
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Right now Name of Server as Shown on the Client Server List is not running; the last sighting was 30 days 15 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 23 September 2026.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 179.42.75.103:28015.
Which version of Rust does Name of Server as Shown on the Client Server List run?
The build behind Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 165217, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Name of Server as Shown on the Client Server List?
Last seen 30 days 15 hours ago, Name of Server as Shown on the Client Server List is currently offline.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
In the seven-day player hours table, Name of Server as Shown on the Client Server List is #16,757, inside the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 53 days 19 hours.
Rules and world
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate appears in the name Name of Server as Shown on the Client Server List. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.
Which map does Name of Server as Shown on the Client Server List run?
The map on Name of Server as Shown on the Client Server List is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Name of Server as Shown on the Client Server List?
These Rust Charts lists include Name of Server as Shown on the Client Server List: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser sees these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Name of Server as Shown on the Client Server List?
Press F1 in Rust to open the console and type client.connect 179.42.75.103:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.