Players
Testing DO NOT ENTER
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 81% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Testing DO NOT ENTER online, and how reliable is it?
You will not get on Testing DO NOT ENTER just now: it is offline, last seen 5 days 5 hours ago. 5 of 120 hours is what it managed over the past 5 full days, 4% of the time. Its earliest entry with Rust Charts dates from 24 October 2026.
Where is Testing DO NOT ENTER located?
With its SA tag, Testing DO NOT ENTER puts itself in South America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 179.37.0.31:29015 is its address.
Which version of Rust does Testing DO NOT ENTER run?
The build behind Testing DO NOT ENTER is Rust network protocol 2635 and build 167781, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Testing DO NOT ENTER?
Last seen 5 days 5 hours ago, Testing DO NOT ENTER is currently offline. Averaging 0 players across seven days, it reached 1 at most.
How does Testing DO NOT ENTER rank against other Rust servers?
On player hours for the past week, Testing DO NOT ENTER is #13,755: top 62% overall and #182 in South America.
Wipes and resets
What is the wipe schedule on Testing DO NOT ENTER?
An estimate from the force wipe gives Testing DO NOT ENTER's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 12 days 5 hours. Its tags carry a wipe schedule of once a month.
How it is set up
What are the rules and settings on Testing DO NOT ENTER?
No gather rate appears in the name Testing DO NOT ENTER. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. The anti-cheat VAC from Valve is on.
Which map does Testing DO NOT ENTER run?
A procedural map of size 4,096 with seed 1337, generated by the game, is what Testing DO NOT ENTER runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Testing DO NOT ENTER?
The Rust Charts lists that carry Testing DO NOT ENTER are: Modded Rust servers. These filters on the server list bring it up: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Testing DO NOT ENTER mean?
The game's server browser sees these tags from Testing DO NOT ENTER: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded; SA (South America): In the server browser it sits under South America. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Testing DO NOT ENTER?
Press F1 in Rust to open the console and type client.connect 179.37.0.31:29015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://discord.com/invite/AFCK2MPMCB for its website.
