Off air · chart position #15,310
test
Offline 179.255.188.77:28015 checked 3d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is test online, and how reliable is it?
Right now test is not running; the last sighting was 3 days 20 hours ago. It stayed up 0% of the last 3 full days, 0 of 72 hours. The first record Rust Charts holds of it is 25 October 2026.
Where is test located?
No region is published by test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 179.255.188.77:28015.
Which version of Rust does test run?
Rust network protocol 2635 and build 169082 on Windows is the version test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is test?
Last seen 3 days 20 hours ago, test is currently offline. Its average over the past week comes to 0 players.
How does test rank against other Rust servers?
The top 69% of ranked servers includes test, at #15,310 on player hours for the last week.
Wipes and resets
What is the wipe schedule on test?
test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 3 days 22 hours.
How it is set up
What are the rules and settings on test?
You will not find a gather rate in the name test. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does test run?
The map on test is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include test?
These Rust Charts lists include test: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on test mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169082 (Build): The game build is 169082; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code — that's the set of tags test publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join test?
Enter client.connect 179.255.188.77:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.