Rust Charts34,855 playing · live

Off air · chart position #15,982

RustDockerServer

Offline 179.228.25.76:28015 checked 23d ago

Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,982
rank
top 71%
24d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

RustDockerServer

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct6 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:49 UTC24d ago 1 – running 1
Thu 1 Oct, 21:10 UTC FW27d ago 1 held half 2.9 days 0
Thu 1 Oct, 14:23 UTC27d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
149 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
104 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
20 / 200
From the figures on this page

Quick answers

Server details

Is RustDockerServer online, and how reliable is it?

You will not get on RustDockerServer just now: it is offline, last seen 23 days 13 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 28 September 2026.

Where is RustDockerServer located?

There's no region listed for RustDockerServer. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 179.228.25.76:28015 is its address.

Which version of Rust does RustDockerServer run?

The build behind RustDockerServer is Rust network protocol 2634 and build 166652, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is RustDockerServer?

RustDockerServer shows as offline now, with its last appearance 23 days 13 hours ago.

How does RustDockerServer rank against other Rust servers?

The top 71% of ranked servers includes RustDockerServer, at #15,982 on player hours for the last week.

Wipes and resets

What does wipe day look like on RustDockerServer?

At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on RustDockerServer?

With irregular wipe times on RustDockerServer, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 24 days 7 hours.

Settings and map

What are the rules and settings on RustDockerServer?

The name RustDockerServer carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.

Which map does RustDockerServer run?

The map on RustDockerServer is procedural, size 4,500, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include RustDockerServer?

These Rust Charts lists include RustDockerServer: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustDockerServer mean?

These are the tags RustDockerServer makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join RustDockerServer?

Enter client.connect 179.228.25.76:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.