Off air · chart position #13,842
Test
Offline 178.68.125.179:28015 checked 26d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test online, and how reliable is it?
Test is down at the moment, having last been seen 26 days 15 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 2 October 2026.
Where is Test located?
From Test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 178.68.125.179:28015.
Which version of Rust does Test run?
Rust network protocol 2634 and build 166586 on Windows is what Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Test?
Last seen 26 days 15 hours ago, Test is currently offline.
How does Test rank against other Rust servers?
In the seven-day player hours table, Test is #13,842, inside the top 61% of all ranked servers.
Wipes and resets
What is the wipe schedule on Test?
The record of Test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 26 days 16 hours.
Rules and world
What are the rules and settings on Test?
No gather rate appears in the name Test. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does Test run?
A procedural map, generated by the game, is what Test runs.
Tag guide
Which Rust Charts lists and filters include Test?
These Rust Charts lists include Test: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
The game's server browser sees these tags from Test: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): This server reports build 166586; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Test?
The console is behind F1 in Rust: enter client.connect 178.68.125.179:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.