Players
chillcraft
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:33 UTC2d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is chillcraft online, and how reliable is it?
You will find chillcraft online at this moment. About 2 days 1 hours ago is when it last restarted, to go by the uptime it reports. 24 of 24 hours is what it managed over the past 1 full day, 100% of the time. The first record Rust Charts holds of it is 26 October 2026.
Where is chillcraft located?
There's no region listed for chillcraft. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 178.254.45.194:28015.
Which version of Rust does chillcraft run?
Rust network protocol 2635 and build 168909 on Linux is the version chillcraft runs. Steam updates your game for you; all you need is the same protocol to join.
Does chillcraft run smoothly?
It averaged 106 server fps over the last 48 hours, with a floor of 90. At its fullest it held 74,163 entities: buildings, deployables and the rest of the world. At most it took 2,334 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is chillcraft?
On chillcraft, 0 players are in and 10 slots are the ceiling. Averaging 0 players across seven days, it reached 2 at most. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 1 players.
How does chillcraft rank against other Rust servers?
In the seven-day player hours table, chillcraft is #9,213, inside the top 41% of all ranked servers.
Wipe days
What does wipe day look like on chillcraft?
At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on chillcraft?
Too few wipes on record for chillcraft to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 2 days 3 hours.
How it is set up
What are the rules and settings on chillcraft?
The name chillcraft carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does chillcraft run?
The map on chillcraft is procedural, size 3,500, seed 557421445, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include chillcraft?
The Rust Charts lists that carry chillcraft are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on chillcraft mean?
These are the tags chillcraft makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join chillcraft?
Enter client.connect 178.254.45.194:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.