Off air · chart position #13,897
Test
Offline 178.234.107.177:28015 checked 28d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test online, and how reliable is it?
You will not get on Test just now: it is offline, last seen 28 days ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 1 October 2026.
Where is Test located?
No region is published by Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 178.234.107.177:28015.
Which version of Rust does Test run?
The build behind Test is Rust network protocol 2633 and build 164530, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Test?
Last seen 28 days ago, Test is currently offline.
How does Test rank against other Rust servers?
In the seven-day player hours table, Test is #13,897, inside the top 60% of all ranked servers.
Wipes and resets
What is the wipe schedule on Test?
Test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 28 days 1 hours.
How it is set up
What are the rules and settings on Test?
No gather rate appears in the name Test. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does Test run?
Generated by the game, the map on Test is procedural.
Lists and filters
Which Rust Charts lists and filters include Test?
These Rust Charts lists include Test: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): This server reports build 164530; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Test?
The console is behind F1 in Rust: enter client.connect 178.234.107.177:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.