Off air · chart position #15,153
LLLL
Offline 178.232.96.251:28015 checked 28d ago
Players
LLLL
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is LLLL online, and how reliable is it?
You will not get on LLLL just now: it is offline, last seen 28 days 9 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 29 September 2026.
Where is LLLL located?
There's no region listed for LLLL. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 178.232.96.251:28015.
Which version of Rust does LLLL run?
The build behind LLLL is Rust network protocol 2633 and build 165217, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is LLLL?
Last seen 28 days 9 hours ago, LLLL is currently offline.
How does LLLL rank against other Rust servers?
In the seven-day player hours table, LLLL is #15,153, inside the top 63% of all ranked servers.
Wipe days
What is the wipe schedule on LLLL?
Too few wipes on record for LLLL to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 28 days 9 hours.
Rules and world
What are the rules and settings on LLLL?
You will not find a gather rate in the name LLLL. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does LLLL run?
A procedural map, generated by the game, is what LLLL runs.
Tags explained
Which Rust Charts lists and filters include LLLL?
These Rust Charts lists include LLLL: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LLLL mean?
These are the tags LLLL makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join LLLL?
Press F1 in Rust to open the console and type client.connect 178.232.96.251:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.