Rust Charts52,726 playing · live

Off air · chart position #5,181

Rust Test Server

Offline 178.202.148.84:28015 checked 1d ago

Launch Rust and join
48 hours · an hour a bar · full height is 50
1/ 50
players now
2% full
1
7-day average
peak 1
#5,181
rank
top 23%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Rust Test Server

1on now · 48h peak 1
AveragePeak
00.250.50.75115:0016:0017:0018:0019:0020:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct23 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:24 UTC5d ago 1 – running 1
Sun 4 Oct, 08:25 UTC24d ago 1 – 18.3 days 0
Sat 3 Oct, 09:15 UTC25d ago 1 – 1 days 1
Thu 1 Oct, 12:59 UTC26d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 538 on average
451 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
307 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 316 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 315 on average
30 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 275 on average
157 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
75 / 100
From the figures on this page

Quick answers

Host and version

Is Rust Test Server online, and how reliable is it?

Rust Test Server is down at the moment, having last been seen 36 hours ago. Of the past 7 full days it was running for 41 of 168 hours, or 24% of the time. Its earliest entry with Rust Charts dates from 24 September 2026.

Where is Rust Test Server located?

There's no region listed for Rust Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 178.202.148.84:28015 is its address.

Which version of Rust does Rust Test Server run?

Rust network protocol 2635 and build 168909 on Windows is what Rust Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is Rust Test Server?

Last seen 36 hours ago, Rust Test Server is currently offline. Averaging 1 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 15:00 UTC, averaging 1 players.

How does Rust Test Server rank against other Rust servers?

In the seven-day player hours table, Rust Test Server is #5,181, inside the top 23% of all ranked servers.

Wipe schedule

What does wipe day look like on Rust Test Server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Rust Test Server?

No next wipe can be predicted for Rust Test Server: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 5 days 18 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Rust Test Server?

The name Rust Test Server carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.

Which map does Rust Test Server run?

Generated by the game, the map on Rust Test Server is procedural.

Lists and filters

Which Rust Charts lists and filters include Rust Test Server?

The Rust Charts lists that carry Rust Test Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Rust Test Server mean?

These are the tags Rust Test Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Rust Test Server?

Enter client.connect 178.202.148.84:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp50
Max players It has 50 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.