Off air · chart position #15,468
TEST
Offline 178.176.186.143:28015 checked 44d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TEST online, and how reliable is it?
You will not get on TEST just now: it is offline, last seen 44 days 4 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 15 September 2026.
Where is TEST located?
There's no region listed for TEST. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 178.176.186.143:28015 is its address.
Which version of Rust does TEST run?
The build behind TEST is Rust network protocol 2633 and build 163794, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is TEST?
Last seen 44 days 4 hours ago, TEST is currently offline.
How does TEST rank against other Rust servers?
In the seven-day player hours table, TEST is #15,468, inside the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on TEST?
The record of TEST's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 44 days 4 hours.
How it is set up
What are the rules and settings on TEST?
The name TEST carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does TEST run?
A procedural map, generated by the game, is what TEST runs.
Tags explained
Which Rust Charts lists and filters include TEST?
The Rust Charts lists that carry TEST are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
These are the tags TEST makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join TEST?
The console is behind F1 in Rust: enter client.connect 178.176.186.143:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.