Off air · chart position #8,361
SD | Community
Offline 178.158.216.67:28015 checked 5d ago
Players
SD | Community
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 08:03 UTC7d ago | 1 | – | running | 1 |
| Sun 4 Oct, 08:12 UTC23d ago | 1 | held half | 16 days | 1 |
| Wed 30 Sep, 13:42 UTC27d ago | 1 | held half | 3.8 days | 1 |
| Wed 30 Sep, 07:22 UTC27d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is SD | Community online, and how reliable is it?
You will not get on SD | Community just now: it is offline, last seen 5 days 20 hours ago. 10 of 168 hours is what it managed over the past 7 full days, 6% of the time. Its earliest entry with Rust Charts dates from 27 September 2026.
Where is SD | Community located?
No region is published by SD | Community. Rust Charts shows the location a server claims, not where the machine actually is. 178.158.216.67:28015 is its address.
Which version of Rust does SD | Community run?
The build behind SD | Community is Rust network protocol 2634 and build 166652, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is SD | Community?
SD | Community shows as offline now, with its last appearance 5 days 20 hours ago. Seven-day figures: 1 players on average and 1 at the peak.
How does SD | Community rank against other Rust servers?
In the seven-day player hours table, SD | Community is #8,361, inside the top 38% of all ranked servers.
Wipes and resets
What does wipe day look like on SD | Community?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on SD | Community?
The wipes on SD | Community come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 7 days 19 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on SD | Community?
You will not find a gather rate in the name SD | Community. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does SD | Community run?
The map on SD | Community is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include SD | Community?
These Rust Charts lists include SD | Community: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on SD | Community mean?
These are the tags SD | Community makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): This server reports build 166652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join SD | Community?
The console is behind F1 in Rust: enter client.connect 178.158.216.67:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.