Rust Charts35,785 playing · live

Off air · chart position #8,361

SD | Community

Offline 178.158.216.67:28015 checked 5d ago

Launch Rust and join
0/ 100
players now
0% full
1
7-day average
peak 1
#8,361
rank
top 38%
7d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

SD | Community

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct8 Oct13 Oct23 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctSun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 08:03 UTC7d ago 1 – running 1
Sun 4 Oct, 08:12 UTC23d ago 1 held half 16 days 1
Wed 30 Sep, 13:42 UTC27d ago 1 held half 3.8 days 1
Wed 30 Sep, 07:22 UTC27d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 532 on average
233 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 327 on average
16 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 325 on average
20 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
112 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
44 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
43 / 100
From the figures on this page

Quick answers

About the server

Is SD | Community online, and how reliable is it?

You will not get on SD | Community just now: it is offline, last seen 5 days 20 hours ago. 10 of 168 hours is what it managed over the past 7 full days, 6% of the time. Its earliest entry with Rust Charts dates from 27 September 2026.

Where is SD | Community located?

No region is published by SD | Community. Rust Charts shows the location a server claims, not where the machine actually is. 178.158.216.67:28015 is its address.

Which version of Rust does SD | Community run?

The build behind SD | Community is Rust network protocol 2634 and build 166652, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is SD | Community?

SD | Community shows as offline now, with its last appearance 5 days 20 hours ago. Seven-day figures: 1 players on average and 1 at the peak.

How does SD | Community rank against other Rust servers?

In the seven-day player hours table, SD | Community is #8,361, inside the top 38% of all ranked servers.

Wipes and resets

What does wipe day look like on SD | Community?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on SD | Community?

The wipes on SD | Community come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 7 days 19 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on SD | Community?

You will not find a gather rate in the name SD | Community. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does SD | Community run?

The map on SD | Community is procedural, made by the game.

Lists and filters

Which Rust Charts lists and filters include SD | Community?

These Rust Charts lists include SD | Community: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on SD | Community mean?

These are the tags SD | Community makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): This server reports build 166652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join SD | Community?

The console is behind F1 in Rust: enter client.connect 178.158.216.67:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs166652
Build This server reports build 166652.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.