Off air · chart position #15,323
Squad 67
Offline 178.140.185.87:28082 checked 2d ago
Players
Squad 67
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Squad 67 online, and how reliable is it?
Squad 67 is down at the moment, having last been seen 2 days 20 hours ago. Of the past 2 full days it was running for 1 of 48 hours, or 2% of the time. The first record Rust Charts holds of it is 25 October 2026.
Where is Squad 67 located?
There's no region listed for Squad 67. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 178.140.185.87:28082.
Which version of Rust does Squad 67 run?
Rust network protocol 2635 and build 168909 on Windows is what Squad 67 runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Squad 67?
Last seen 2 days 20 hours ago, Squad 67 is currently offline. Its average over the past week comes to 0 players.
How does Squad 67 rank against other Rust servers?
The top 69% of ranked servers includes Squad 67, at #15,323 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Squad 67?
Too few wipes on record for Squad 67 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 2 days 21 hours.
Settings and map
What are the rules and settings on Squad 67?
No gather rate appears in the name Squad 67. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does Squad 67 run?
The map on Squad 67 is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Squad 67?
The Rust Charts lists that carry Squad 67 are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Squad 67 mean?
The game's server browser sees these tags from Squad 67: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Squad 67?
Press F1 in Rust to open the console and type client.connect 178.140.185.87:28082. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.