Rust Charts42,340 playing · live

Off air · chart position #15,205

Rust Oxide Dev - Local

Offline 178.120.5.241:28115 checked 14d ago

Launch Rust and join
0/ 2
players now
0% full
0
7-day average
peak –
#15,205
rank
top 70%
15d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Rust Oxide Dev - Local

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:58 UTC15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
211 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
125 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
25 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
13 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
25 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
32 / 225
From the figures on this page

Quick answers

Server details

Is Rust Oxide Dev - Local online, and how reliable is it?

Right now Rust Oxide Dev - Local is not running; the last sighting was 14 days 16 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 13 October 2026.

Where is Rust Oxide Dev - Local located?

No region is published by Rust Oxide Dev - Local. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 178.120.5.241:28115.

Which version of Rust does Rust Oxide Dev - Local run?

The build behind Rust Oxide Dev - Local is Rust network protocol 2634 and build 167781, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is Rust Oxide Dev - Local?

Rust Oxide Dev - Local is offline at the moment; the last sighting was 14 days 16 hours ago.

How does Rust Oxide Dev - Local rank against other Rust servers?

In the seven-day player hours table, Rust Oxide Dev - Local is #15,205, inside the top 70% of all ranked servers.

Wipe schedule

What does wipe day look like on Rust Oxide Dev - Local?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Rust Oxide Dev - Local?

The record of Rust Oxide Dev - Local's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 15 days 4 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Rust Oxide Dev - Local?

The name Rust Oxide Dev - Local carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.

Which map does Rust Oxide Dev - Local run?

Generated by the game, the map on Rust Oxide Dev - Local is procedural.

Lists and filters

Which Rust Charts lists and filters include Rust Oxide Dev - Local?

The Rust Charts lists that carry Rust Oxide Dev - Local are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Rust Oxide Dev - Local mean?

The game's server browser sees these tags from Rust Oxide Dev - Local: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Rust Oxide Dev - Local?

The console is behind F1 in Rust: enter client.connect 178.120.5.241:28115 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build This server reports build 167781.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.