Off air · chart position #15,270
Venux - Test Server
Offline 177.54.149.123:28315 checked 17h ago
Players
Venux - Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Venux - Test Server online, and how reliable is it?
You will not get on Venux - Test Server just now: it is offline, last seen 17 hours ago. About 2 days 12 hours ago is when it last restarted, to go by the uptime it reports. 58 of 72 hours is what it managed over the past 3 full days, 81% of the time. Its earliest entry with Rust Charts dates from 26 October 2026.
Where is Venux - Test Server located?
From Venux - Test Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 177.54.149.123:28315.
Which version of Rust does Venux - Test Server run?
Rust network protocol 2635 and build 168909 on Windows is what Venux - Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does Venux - Test Server run smoothly?
Never under 151, and 187 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 48,911 entities. Memory use peaked at 2,031 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is Venux - Test Server?
Venux - Test Server is offline at the moment; the last sighting was 17 hours ago. Averaged over seven days, it drew 0 players.
How does Venux - Test Server rank against other Rust servers?
The top 69% of ranked servers includes Venux - Test Server, at #15,270 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Venux - Test Server?
Venux - Test Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 3 days 6 hours.
Settings and map
What are the rules and settings on Venux - Test Server?
You will not find a gather rate in the name Venux - Test Server. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does Venux - Test Server run?
A procedural map of size 3,000 with seed 123456789, generated by the game, is what Venux - Test Server runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include Venux - Test Server?
The Rust Charts lists that carry Venux - Test Server are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Venux - Test Server mean?
The game's server browser sees these tags from Venux - Test Server: gmvanilla (Game mode): Vanilla survival is the mode; mp250 (Max players): 250 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Venux - Test Server?
Enter client.connect 177.54.149.123:28315 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.