Off air · chart position #13,621
Name of Server as Shown on the Client Server List
Offline 177.37.144.53:28015 checked 18d ago
Players
Name of Server as Shown on the Client Server List
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
You will not get on Name of Server as Shown on the Client Server List just now: it is offline, last seen 18 days 19 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 8 October 2026.
Where is Name of Server as Shown on the Client Server List located?
From Name of Server as Shown on the Client Server List, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 177.37.144.53:28015.
Which version of Rust does Name of Server as Shown on the Client Server List run?
The build behind Name of Server as Shown on the Client Server List is Rust network protocol 2634 and build 167398, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List shows as offline now, with its last appearance 18 days 19 hours ago.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Player hours over the past week put Name of Server as Shown on the Client Server List at #13,621, among the top 62% of ranked servers.
Wipes and resets
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 21 days is how long ago its current world was made.
How it is set up
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate appears in the name Name of Server as Shown on the Client Server List. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does Name of Server as Shown on the Client Server List run?
The map on Name of Server as Shown on the Client Server List is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Name of Server as Shown on the Client Server List?
The Rust Charts lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
These are the tags Name of Server as Shown on the Client Server List makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Name of Server as Shown on the Client Server List?
Press F1 in Rust to open the console and type client.connect 177.37.144.53:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.