On air · chart position #15,290
RUST PIRADOSBR
Online 177.10.212.47:7032 checked 7m ago
Players
RUST PIRADOSBR
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:37 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RUST PIRADOSBR online, and how reliable is it?
RUST PIRADOSBR is up as you read this. Going by the reported uptime, it restarted roughly 2 hours ago. It stayed up 99% of the last 7 full days, 166 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is RUST PIRADOSBR located?
From RUST PIRADOSBR, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 177.10.212.47:7032.
Which version of Rust does RUST PIRADOSBR run?
Rust network protocol 2635 and build 168909 on Windows is what RUST PIRADOSBR runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RUST PIRADOSBR run smoothly?
Never under 56, and 60 server fps on average, is how the last 48 hours went. At its fullest it held 50,399 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,230 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is RUST PIRADOSBR?
Right now 0 players are on RUST PIRADOSBR, out of 24 slots. Averaged over seven days, it drew 0 players.
How does RUST PIRADOSBR rank against other Rust servers?
In the seven-day player hours table, RUST PIRADOSBR is #15,290, inside the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on RUST PIRADOSBR?
Its recent wipes peaked at an average of 1 players. 2 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on RUST PIRADOSBR?
Once a month is the whole of it: RUST PIRADOSBR wipes with the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. 28 days 5 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on RUST PIRADOSBR?
You will not find a gather rate in the name RUST PIRADOSBR. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does RUST PIRADOSBR run?
The map on RUST PIRADOSBR is procedural, size 3,000, seed 12345, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include RUST PIRADOSBR?
The Rust Charts lists that carry RUST PIRADOSBR are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RUST PIRADOSBR mean?
These are the tags RUST PIRADOSBR makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp24 (Max players): 24 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join RUST PIRADOSBR?
The console is behind F1 in Rust: enter client.connect 177.10.212.47:7032 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.