Off air · chart position #16,954
TestServer
Offline 176.96.136.189:28015 checked 30d ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TestServer online, and how reliable is it?
Right now TestServer is not running; the last sighting was 30 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is TestServer located?
No region is published by TestServer. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 176.96.136.189:28015.
Which version of Rust does TestServer run?
Rust network protocol 2633 and build 163207 on Windows is what TestServer runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is TestServer?
Last seen 30 days 17 hours ago, TestServer is currently offline.
How does TestServer rank against other Rust servers?
Player hours over the past week put TestServer at #16,954, among the top 71% of ranked servers.
Wipe days
What is the wipe schedule on TestServer?
TestServer's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 50 days 11 hours.
How it is set up
What are the rules and settings on TestServer?
The name TestServer carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does TestServer run?
A procedural map of size 3,500 with seed 1234567890, generated by the game, is what TestServer runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include TestServer?
These Rust Charts lists include TestServer: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
These are the tags TestServer makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join TestServer?
The console is behind F1 in Rust: enter client.connect 176.96.136.189:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.