Off air · chart position #15,289
Public
Offline 176.61.162.189:28035 checked 6d ago
Players
Public
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 09:40 UTC14d ago | 1 | – | running | 0 |
| Tue 13 Oct, 14:14 UTC16d ago | 0 | – | 1.8 days | 1 |
| Fri 9 Oct, 15:03 UTC20d ago | 1 | – | 4 days | 0 |
| Thu 1 Oct, 17:41 UTC FW28d ago | 1 | – | 7.9 days | 1 |
| Tue 29 Sep, 23:07 UTC29d ago | 1 | – | 1.8 days | 1 |
| Sat 26 Sep, 16:44 UTC33d ago | 1 | – | 3.3 days | 0 |
| Tue 22 Sep, 12:41 UTC37d ago | 0 | – | 4.2 days | 0 |
| Thu 17 Sep, 17:11 UTC42d ago | 1 | – | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Public online, and how reliable is it?
You will not get on Public just now: it is offline, last seen 6 days 10 hours ago. 1 of 168 hours is what it managed over the past 7 full days, 1% of the time. The first record Rust Charts holds of it is 15 September 2026.
Where is Public located?
From Public, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 176.61.162.189:28035 is its address.
Which version of Rust does Public run?
Rust network protocol 2635 and build 168909 on Windows is what Public runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Public?
Public shows as offline now, with its last appearance 6 days 10 hours ago. Its average over the past week comes to 0 players.
How does Public rank against other Rust servers?
Player hours over the past week put Public at #15,289, among the top 69% of ranked servers.
Wipe days
What does wipe day look like on Public?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 26 hours in.
What is the wipe schedule on Public?
No next wipe can be predicted for Public: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 14 days 10 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Public?
The name Public carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Lists and filters
Which Rust Charts lists and filters include Public?
The Rust Charts lists that carry Public are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Public mean?
These are the tags Public makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp500 (Max players): It has 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Public?
The console is behind F1 in Rust: enter client.connect 176.61.162.189:28035 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.