Off air · chart position #16,019
Rust Staging (Pterodactyl WSL)
Offline 176.61.162.189:28015 checked 27d ago
Players
Rust Staging (Pterodactyl WSL)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:14 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Rust Staging (Pterodactyl WSL) online, and how reliable is it?
You will not get on Rust Staging (Pterodactyl WSL) just now: it is offline, last seen 27 days 20 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 28 September 2026.
Where is Rust Staging (Pterodactyl WSL) located?
From Rust Staging (Pterodactyl WSL), no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 176.61.162.189:28015.
Which version of Rust does Rust Staging (Pterodactyl WSL) run?
The build behind Rust Staging (Pterodactyl WSL) is Rust network protocol 2634 and build 166493, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Rust Staging (Pterodactyl WSL)?
Rust Staging (Pterodactyl WSL) shows as offline now, with its last appearance 27 days 20 hours ago.
How does Rust Staging (Pterodactyl WSL) rank against other Rust servers?
In the seven-day player hours table, Rust Staging (Pterodactyl WSL) is #16,019, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on Rust Staging (Pterodactyl WSL)?
Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Rust Staging (Pterodactyl WSL)?
A single monthly wipe, the force wipe, is all Rust Staging (Pterodactyl WSL) runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 21 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Rust Staging (Pterodactyl WSL)?
You will not find a gather rate in the name Rust Staging (Pterodactyl WSL). Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does Rust Staging (Pterodactyl WSL) run?
Generated by the game, the map on Rust Staging (Pterodactyl WSL) is procedural.
Tags explained
Which Rust Charts lists and filters include Rust Staging (Pterodactyl WSL)?
These Rust Charts lists include Rust Staging (Pterodactyl WSL): Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Staging (Pterodactyl WSL) mean?
The game's server browser sees these tags from Rust Staging (Pterodactyl WSL): gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166493 (Build): Build 166493 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Rust Staging (Pterodactyl WSL)?
Enter client.connect 176.61.162.189:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.