Off air · chart position #15,346
testserv
Offline 176.60.71.114:28015 checked 8d ago
Players
testserv
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is testserv online, and how reliable is it?
testserv is down at the moment, having last been seen 8 days 4 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 20 October 2026.
Where is testserv located?
There's no region listed for testserv. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 176.60.71.114:28015.
Which version of Rust does testserv run?
Rust network protocol 2634 and build 167584 on Windows is what testserv runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is testserv?
testserv is offline at the moment; the last sighting was 8 days 4 hours ago.
How does testserv rank against other Rust servers?
In the seven-day player hours table, testserv is #15,346, inside the top 70% of all ranked servers.
Wipes and resets
What is the wipe schedule on testserv?
testserv's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 15 days 2 hours.
Rules and world
What are the rules and settings on testserv?
The name testserv carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is off.
Which map does testserv run?
The map on testserv is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include testserv?
These Rust Charts lists include testserv: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on testserv mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): This server reports build 167584; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code — that's the set of tags testserv publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join testserv?
Press F1 in Rust to open the console and type client.connect 176.60.71.114:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.