Off air · chart position #13,077
Test
Offline 176.6.65.204:28015 checked 14d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test online, and how reliable is it?
Test is down at the moment, having last been seen 14 days 4 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 12 October 2026.
Where is Test located?
From Test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 176.6.65.204:28015.
Which version of Rust does Test run?
Rust network protocol 2634 and build 167584 on Windows is what Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Test?
Test shows as offline now, with its last appearance 14 days 4 hours ago.
How does Test rank against other Rust servers?
In the seven-day player hours table, Test is #13,077, inside the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on Test?
The record of Test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 15 days 13 hours.
How it is set up
What are the rules and settings on Test?
The name Test carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does Test run?
A procedural map, generated by the game, is what Test runs.
Tag guide
Which Rust Charts lists and filters include Test?
The Rust Charts lists that carry Test are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): It has 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167584 (Build): Build 167584 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Test?
Press F1 in Rust to open the console and type client.connect 176.6.65.204:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.