Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Test online, and how reliable is it?
Right now Test is not running; the last sighting was 21 days 7 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 6 October 2026.
Where is Test located?
From Test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 176.6.61.1:28015.
Which version of Rust does Test run?
The build behind Test is Rust network protocol 2323, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Test?
Test shows as offline now, with its last appearance 21 days 7 hours ago.
How does Test rank against other Rust servers?
In the seven-day player hours table, Test is #15,948, inside the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on Test?
Test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 1781 days 18 hours.
How it is set up
What are the rules and settings on Test?
The name Test carries no gather rate. The group limit is not published. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does Test run?
The map on Test is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Test?
The Rust Charts lists that carry Test are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all.
What do the server tags on Test mean?
The game's server browser sees these tags from Test: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; v2323 (Protocol): Your game must run protocol 2323 to get in; ptrak (Networking): The network layer is RakNet, the game's usual one; he8c2d43f (Custom tag): The owner or a plugin added this tag; stok (Custom tag): The owner or a plugin added this tag. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Test?
Enter client.connect 176.6.61.1:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.