Off air · chart position #15,400
ServerName
Offline 176.59.100.59:28015 checked 40d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ServerName online, and how reliable is it?
You will not get on ServerName just now: it is offline, last seen 40 days 16 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 18 September 2026.
Where is ServerName located?
No region is published by ServerName. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 176.59.100.59:28015.
Which version of Rust does ServerName run?
The build behind ServerName is Rust network protocol 2633 and build 163794, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is ServerName?
ServerName shows as offline now, with its last appearance 40 days 16 hours ago.
How does ServerName rank against other Rust servers?
The top – of ranked servers includes ServerName, at #15,400 on player hours for the last week.
Wipes and resets
What is the wipe schedule on ServerName?
Too few wipes on record for ServerName to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 45 days.
How it is set up
What are the rules and settings on ServerName?
The name ServerName carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
Which map does ServerName run?
The map on ServerName is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include ServerName?
These Rust Charts lists include ServerName: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags ServerName publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join ServerName?
Enter client.connect 176.59.100.59:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.