Players
UKGD
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:50 UTC3d ago | 4 | – | running | 0 |
| Sun 18 Oct, 12:20 UTC10d ago | 2 | – | 7.2 days | 0 |
| Mon 5 Oct, 16:42 UTC23d ago | – | – | 12.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is UKGD online, and how reliable is it?
Right now UKGD is running. About 9 hours ago is when it last restarted, to go by the uptime it reports. 78 of 168 hours is what it managed over the past 7 full days, 46% of the time. Rust Charts has tracked it since 15 September 2026.
Where is UKGD located?
From UKGD, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 176.57.174.150:28915 is its address.
Which version of Rust does UKGD run?
The build behind UKGD is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Does UKGD run smoothly?
The 48-hour average was 59 server fps; the lowest point was 54. Buildings, deployables and all the rest of the world came to as many as 102,504 entities. Memory use peaked at 2,764 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is UKGD?
Right now 0 players are on UKGD, out of 50 slots. Averaging 1 players across seven days, it reached 6 at most. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 6 players.
How does UKGD rank against other Rust servers?
In the seven-day player hours table, UKGD is #3,754, inside the top 17% of all ranked servers.
Wipe schedule
What does wipe day look like on UKGD?
The busiest point of its recent wipes averaged 3 players. 28 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on UKGD?
The force wipe is the only wipe on UKGD, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 3 days 12 hours. The tags state a monthly wipe schedule.
How it is set up
What are the rules and settings on UKGD?
You will not find a gather rate in the name UKGD. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. The anti-cheat VAC from Valve is on.
Which map does UKGD run?
The map on UKGD is procedural, size 4,000, seed 2147483647, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include UKGD?
These Rust Charts lists include UKGD: Modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on UKGD mean?
These are the tags UKGD makes public, and the server browser reads them: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join UKGD?
Enter client.connect 176.57.174.150:28915 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
