Off air · chart position #13,308
ServerName
Offline 176.52.83.89:28015 checked 38d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ServerName online, and how reliable is it?
You will not get on ServerName just now: it is offline, last seen 38 days 12 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 20 September 2026.
Where is ServerName located?
No region is published by ServerName. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 176.52.83.89:28015.
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 164530 on Windows is what ServerName runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is ServerName?
ServerName is offline at the moment; the last sighting was 38 days 12 hours ago.
How does ServerName rank against other Rust servers?
Player hours over the past week put ServerName at #13,308, among the top – of ranked servers.
Wipe schedule
What is the wipe schedule on ServerName?
Too few wipes on record for ServerName to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 38 days 13 hours.
Settings and map
What are the rules and settings on ServerName?
The name ServerName carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does ServerName run?
The map on ServerName is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include ServerName?
The Rust Charts lists that carry ServerName are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
These are the tags ServerName makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join ServerName?
Enter client.connect 176.52.83.89:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.