Off air · chart position #15,423
localtest
Offline 176.49.188.69:28015 checked 3d ago
Players
localtest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is localtest online, and how reliable is it?
localtest is down at the moment, having last been seen 3 days 9 hours ago. It stayed up 1% of the last 7 full days, 1 of 168 hours. Rust Charts has tracked it since 12 October 2026.
Where is localtest located?
From localtest, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 176.49.188.69:28015 is its address.
Which version of Rust does localtest run?
The build behind localtest is Rust network protocol 2634 and build 167398, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is localtest?
Last seen 3 days 9 hours ago, localtest is currently offline. Its average over the past week comes to 0 players.
How does localtest rank against other Rust servers?
Player hours over the past week put localtest at #15,423, among the top 69% of ranked servers.
Wipe days
What is the wipe schedule on localtest?
Too few wipes on record for localtest to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 16 days 22 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on localtest?
No gather rate appears in the name localtest. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is off.
Which map does localtest run?
A procedural map, generated by the game, is what localtest runs.
Tag guide
Which Rust Charts lists and filters include localtest?
The Rust Charts lists that carry localtest are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on localtest mean?
These are the tags localtest makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join localtest?
Enter client.connect 176.49.188.69:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.