Off air · chart position #16,953
Testserver
Offline 176.191.115.19:28015 checked 32d ago
Players
Testserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Testserver online, and how reliable is it?
You will not get on Testserver just now: it is offline, last seen 32 days 3 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 27 September 2026.
Where is Testserver located?
From Testserver, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 176.191.115.19:28015.
Which version of Rust does Testserver run?
Rust network protocol 2633 and build 165217 on Linux is the version Testserver runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Testserver?
Testserver shows as offline now, with its last appearance 32 days 3 hours ago.
How does Testserver rank against other Rust servers?
Player hours over the past week put Testserver at #16,953, among the top 72% of ranked servers.
Wipe schedule
What is the wipe schedule on Testserver?
Testserver's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 32 days 3 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Testserver?
The name Testserver carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does Testserver run?
Generated by the game, the map on Testserver is procedural.
Tags explained
Which Rust Charts lists and filters include Testserver?
These Rust Charts lists include Testserver: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Testserver mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags Testserver publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Testserver?
The console is behind F1 in Rust: enter client.connect 176.191.115.19:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.