Off air · chart position #16,020
nameserver
Offline 176.15.129.67:28015 checked 25d ago
Players
nameserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is nameserver online, and how reliable is it?
nameserver is down at the moment, having last been seen 25 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 3 October 2026.
Where is nameserver located?
No region is published by nameserver. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 176.15.129.67:28015.
Which version of Rust does nameserver run?
Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is nameserver?
nameserver is offline at the moment; the last sighting was 25 days 17 hours ago.
How does nameserver rank against other Rust servers?
Player hours over the past week put nameserver at #16,020, among the top 71% of ranked servers.
Wipes and resets
What is the wipe schedule on nameserver?
The record of nameserver's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 27 days 2 hours.
How it is set up
What are the rules and settings on nameserver?
The name nameserver carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does nameserver run?
The map on nameserver is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include nameserver?
The Rust Charts lists that carry nameserver are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on nameserver mean?
gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset — that's the set of tags nameserver publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join nameserver?
Enter client.connect 176.15.129.67:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.