Rust Charts35,735 playing · live

Off air

Development Server

Offline 176.143.196.161:28015 checked 45d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
–
rank
score 0
45d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Development Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
No rank history yet.
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
199 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
185 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
18 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
101 / 200
From the figures on this page

Quick answers

Host and version

Is Development Server online, and how reliable is it?

Development Server is down at the moment, having last been seen 45 days 19 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Development Server located?

No region is published by Development Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 176.143.196.161:28015.

Which version of Rust does Development Server run?

The build behind Development Server is Rust network protocol 2633 and build 163794, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is Development Server?

Last seen 45 days 19 hours ago, Development Server is currently offline.

Wipe days

What is the wipe schedule on Development Server?

Development Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 45 days 22 hours.

Rules and world

What are the rules and settings on Development Server?

The name Development Server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.

Which map does Development Server run?

The map on Development Server is procedural, made by the game.

Lists and filters

Which Rust Charts lists and filters include Development Server?

The Rust Charts lists that carry Development Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Development Server mean?

gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code — that's the set of tags Development Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Development Server?

Press F1 in Rust to open the console and type client.connect 176.143.196.161:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players 10 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs163794
Build This server reports build 163794.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.