Off air · chart position #15,454
Test
Offline 176.116.166.37:28015 checked 40d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test online, and how reliable is it?
Test is down at the moment, having last been seen 40 days 17 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 19 September 2026.
Where is Test located?
No region is published by Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 176.116.166.37:28015.
Which version of Rust does Test run?
Rust network protocol 2633 and build 164530 on Windows is what Test runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Test?
Test shows as offline now, with its last appearance 40 days 17 hours ago.
How does Test rank against other Rust servers?
In the seven-day player hours table, Test is #15,454, inside the top – of all ranked servers.
Wipes and resets
What is the wipe schedule on Test?
Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 40 days 18 hours.
Settings and map
What are the rules and settings on Test?
No gather rate appears in the name Test. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does Test run?
Generated by the game, the map on Test is procedural.
Lists and filters
Which Rust Charts lists and filters include Test?
These Rust Charts lists include Test: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): This server reports build 164530; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set — that's the set of tags Test publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Test?
The console is behind F1 in Rust: enter client.connect 176.116.166.37:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.