Rust Charts65,070 playing · live

Off air

ServerName

Offline 176.115.37.251:28015 checked 46d ago

Launch Rust and join
0/ 2
players now
0% full
0
7-day average
peak –
–
rank
score 0
46d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

ServerName

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
No rank history yet.
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
110 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
130 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
482 / 575
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
32 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
554 / 650
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
455 / 525
From the figures on this page

Quick answers

About the server

Is ServerName online, and how reliable is it?

ServerName is down at the moment, having last been seen 46 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is ServerName located?

There's no region listed for ServerName. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 176.115.37.251:28015.

Which version of Rust does ServerName run?

The build behind ServerName is Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is ServerName?

Last seen 46 days 10 hours ago, ServerName is currently offline.

Wipes and resets

What is the wipe schedule on ServerName?

ServerName's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 46 days 11 hours.

Settings and map

What are the rules and settings on ServerName?

You will not find a gather rate in the name ServerName. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.

Which map does ServerName run?

A procedural map, generated by the game, is what ServerName runs.

Lists and filters

Which Rust Charts lists and filters include ServerName?

These Rust Charts lists include ServerName: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on ServerName mean?

gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags ServerName publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join ServerName?

Press F1 in Rust to open the console and type client.connect 176.115.37.251:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp2
Max players The server holds 2 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.